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: Idea for redesigning interface  ( 14087 )
AnnieMay
Newbie
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: 31


« #15 : January 27, 2013, 10:45:57 PM »

@lover...
not sure what you mean about skin color, character type and favorites. They only appear in expanded form in the editor anyway not to another user. I haven't even thought about the "partner search" or "in room" windows. Well, that isn't true, I have thought a lot about them but see my comment to AnnieMay.

@AnnieMay...
Anything over a year old is already out of date. My ideas were based on things that I felt could be achieved easily and quickly using the same fundamental interface. I refrained from suggesting what might be considered by some to be a complete rethink. I am not holding my breath with regard to anyone responsible even looking at what I had proposed, let alone acting on it. That was literally done off the top of my head when I was bored for a few minutes and, to a certain extent, for my own amusement.


The old was not aimed at you , was at the devs (My comment even noted it toward the devs). You didn't do the coding to that. The layout coding is a lot older than a year in that regard using a .win structure. XML templates have been widely used for some time now. As far as a complete rethink. That is why I supplied you with a method to restructuring it the way you like. And potentially sharing it with other users, beyond just a adapted graphic. The given files can be easily modified.

Example the buttons.win file opened up in a text editor shows :


Code: [Select]
BEGIN
TITLE Buttons
X0 0
Y0 0
WIDTH 800
HEIGHT 600
OPTIONS 0x00000011
END

BEGIN
TYPE BUTTON
OBJID 1
X0 747
Y0 12
WIDTH 47
HEIGHT 19
TEXT 3
TEXT_X0 9
TEXT_Y0 0
FONT_SIZE 20
PICTURE GUI\01_kilepes
END

BEGIN
TYPE TEXT
OBJID 7
TEXT Frames/sec
WIDTH 0
HEIGHT 0
X0 0
Y0 28
FONT_NAME fontp
FONT_COLOR 0xffff8000
FONT_SIZE 20
END

BEGIN
TYPE BUTTON
OBJID 2
X0 3
Y0 52
WIDTH 46
HEIGHT 23
TEXT Cica
TEXT_X0 5
TEXT_Y0 4
FONT_SIZE 20
FONT_NAME fontp
PICTURE GUI\01_invisible
END

BEGIN
TYPE BUTTON
OBJID 3
X0 49
Y0 52
WIDTH 43
HEIGHT 23
TEXT Mica
TEXT_X0 6
TEXT_Y0 4
FONT_SIZE 20
FONT_NAME fontp
PICTURE GUI\01_invisible
END

BEGIN
TYPE BUTTON
OBJID 4
X0 3
Y0 6
WIDTH 20
HEIGHT 20
PICTURE GUI\def_toggle
END

*BEGIN
TYPE IMAGE
OBJID 5
X0 0
Y0 48
WIDTH 122
HEIGHT 38
SELECTABLE FALSE
TEXTURE GUI\01_ful_bal
END

*BEGIN
TYPE IMAGE
OBJID 6
X0 0
Y0 48
WIDTH 122
HEIGHT 38
SELECTABLE FALSE
TEXTURE GUI\01_ful_jobb
END

*BEGIN
TYPE IMAGE
OBJID 0
X0 0
Y0 0
WIDTH 800
HEIGHT 600
SELECTABLE FALSE
TEXTURE GUI\01_background01
END

BEGIN
TYPE IMAGE
OBJID 8
X0 655
Y0 5
WIDTH 16
HEIGHT 16
TEXTURE GUI\oggplay
END

BEGIN
TYPE IMAGE
OBJID 9
X0 655
Y0 5
WIDTH 16
HEIGHT 16
TEXTURE GUI\oggstop
END

BEGIN
TYPE IMAGE
OBJID 10
X0 675
Y0 5
WIDTH 16
HEIGHT 16
TEXTURE GUI\oggnext
END

BEGIN
TYPE BUTTON
OBJID 11
X0 540
Y0 3
WIDTH 20
HEIGHT 20
PICTURE GUI\def_wg
END

BEGIN
TYPE BUTTON
OBJID 12
X0 565
Y0 3
WIDTH 20
HEIGHT 20
PICTURE GUI\def_wt
END

BEGIN
TYPE BUTTON
OBJID 13
X0 590
Y0 3
WIDTH 20
HEIGHT 20
PICTURE GUI\def_wx
END

BEGIN
TYPE BUTTON
OBJID 14
X0 615
Y0 3
WIDTH 20
HEIGHT 20
PICTURE GUI\def_wa
END

BEGIN
TYPE BUTTON
OBJID 16
X0 535
Y0 446
WIDTH 20
HEIGHT 20
PICTURE GUI\def_c1
END

BEGIN
TYPE BUTTON
OBJID 17
X0 560
Y0 446
WIDTH 20
HEIGHT 20
PICTURE GUI\def_c2
END

BEGIN
TYPE BUTTON
OBJID 18
X0 625
Y0 446
WIDTH 20
HEIGHT 20
PICTURE GUI\def_cs
END

BEGIN
TYPE BUTTON
OBJID 19
X0 625
Y0 446
WIDTH 20
HEIGHT 20
PICTURE GUI\def_ct
END

BEGIN
TYPE IMAGE
OBJID 21
X0 533
Y0 444
WIDTH 24
HEIGHT 24
SELECTABLE FALSE
TEXTURE GUI\select
END

BEGIN
TYPE IMAGE
OBJID 22
X0 558
Y0 444
WIDTH 24
HEIGHT 24
SELECTABLE FALSE
TEXTURE GUI\select
END

BEGIN
TYPE IMAGE
OBJID 23
X0 623
Y0 444
WIDTH 24
HEIGHT 24
SELECTABLE FALSE
TEXTURE GUI\select
END

BEGIN
TYPE BUTTON
OBJID 24
X0 510
Y0 446
WIDTH 20
HEIGHT 20
PICTURE GUI\def_ce
END

BEGIN
TYPE IMAGE
OBJID 25
X0 508
Y0 444
WIDTH 24
HEIGHT 24
SELECTABLE FALSE
TEXTURE GUI\select
END

Was showing you how since some of your changes can be done yourself, in edit to the graphic and window templates. And if you come up with a neat design to share it. =) More drastic changes would need Achat to do it themselves. Though graphic changes with button reassignment etc can be done without them in an edit. I do hope you act on it as it is something that you or I, or anyone else can do. Figured if you knew how to edit the files you would try. Hence why I listed how to.

I may do a window/graphic redesign eventually myself. Though college comes first. =)

So skin away you .. skin away. For those wondering what I mean by skin. Read all the aforementioned texts, you'll get the idea of skin and re-skin.

To work with .dds in a editor you will need a plug-in for it.
.dds for GIMP : http://registry.gimp.org/node/70
.dds for PS/Corel : https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
« : January 27, 2013, 11:24:07 PM AnnieMay »
Concerto
Guest


« #16 : January 28, 2013, 12:57:32 AM »

Lol, I wasn't defending myself and no I am not interested in doing any redesign, only a cut & paste visualization, as apart from college I have a life too :)
AnnieMay
Newbie
*
: 31


« #17 : January 28, 2013, 02:52:29 AM »

Lol, I wasn't defending myself and no I am not interested in doing any redesign, only a cut & paste visualization, as apart from college I have a life too :)
Nor did I say you were. Just was clarifying if misunderstood. -huggles- Though also stating again a lot of your suggestions can be done now in the edit to the .dds and .win files. If you ever so choose to do so. No need to wait on the Achat dev team there. The main exclusion would just be the Achat shop bit, the rest should be doable.
« : January 28, 2013, 02:55:56 AM AnnieMay »
Lover
Moderator
Hero Member
*****
: 10350



« #18 : January 28, 2013, 02:54:04 AM »

@ Concerto: My fail, I thought you wanted to show them in the interface.

Rukya
Hero Member
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Paddle Queen


« #19 : January 28, 2013, 04:07:45 AM »

Lol, I wasn't defending myself and no I am not interested in doing any redesign, only a cut & paste visualization, as apart from college I have a life too :)
Nor did I say you were. Just was clarifying if misunderstood. -huggles- Though also stating again a lot of your suggestions can be done now in the edit to the .dds and .win files. If you ever so choose to do so. No need to wait on the Achat dev team there. The main exclusion would just be the Achat shop bit, the rest should be doable.
[/quote]

Hmmm not everyone can do that , your previous post is chinesse to me  ;D


                 STOP TO FAVORIZE THE MF ORIENTATION , FF PAY THE SAME PRICE THAN THEM AS ALL OTHERS ORIENTATIONS !!!!
AnnieMay
Newbie
*
: 31


« #20 : January 28, 2013, 05:17:26 AM »

Lol, I wasn't defending myself and no I am not interested in doing any redesign, only a cut & paste visualization, as apart from college I have a life too :)
Nor did I say you were. Just was clarifying if misunderstood. -huggles- Though also stating again a lot of your suggestions can be done now in the edit to the .dds and .win files. If you ever so choose to do so. No need to wait on the Achat dev team there. The main exclusion would just be the Achat shop bit, the rest should be doable.

Hmmm not everyone can do that , your previous post is chinesse to me  ;D
-hugs hun- No not everyone can skin, it is what makes skinning in its own right an art. The image format Achat uses is .dds. The above links work for various graphic editors to allow importing,exporting,saving of .dds format so Achat will use it.

The .win files are structured files for window elements etc. Like where the graphics are to be placed, where a button might go, etc.
For example the below image is a edited .win file. Which pushes many of the originally floating buttons to the top. Its a rough example.

* zzz changed to state
* login/logout now occupy the same screen space
* Search / Character Editor now occupy the same screen space
* Removed maximize,help,exit for a future idea in other placements
* Pushed Settings (wrench) to the far left

Mostly just an example of what you can do with a edited .win file.

With more patience and more work a entirely new GUI interface can be designed by ANY user for Achat. Without requesting and/or waiting for the Achat dev team to get around to it. Of course this means working with ONLY current elements. As anything more would not have the applicable coding to link with. And would just be a empty element.

For the devs however I would suggest abandoning win and using xml.


« : January 28, 2013, 05:29:36 AM AnnieMay »
hentaiboy69
Hero Member
*****
: 7883



« #21 : January 28, 2013, 07:33:09 AM »

Anniemay, you are wrong......even if you said "ANY user", honestly i don't know where to start to do it.......my knoledge of programming on pc is barely near to  -100!   :D

AnnieMay
Newbie
*
: 31


« #22 : January 28, 2013, 01:19:51 PM »

Anniemay, you are wrong......even if you said "ANY user", honestly i don't know where to start to do it.......my knoledge of programming on pc is barely near to  -100!   :D
-heh- Any is a catch all silly bean. Meaning that anyone in Achat can do it. Did not say anyone could do it effectively well =P. You can open a graphics editor, and a text editor just like you manage to open Achat. After that hunny you are on your own. -giggles- PLUS! skinning often does not require coding knowledge. For example editing Achats .dds and .win files, is simply just having a design sense. And knowing what does what.

Oh and just on a general to those viewing the above pic. I wanted to push settings and all that stuff into a menu that popped up when 'esc' was pressed. Yes yes would mean the lil wrench would go bye bye. Though I feel 'Messages' should be a neat lil mail icon over the text. So the wrench would be removed. Its contents etc placed into the 'esc' menu. Then 'Messages' would be converted to just a mail icon. Replacing the wrench icons place on the bar.
« : January 28, 2013, 01:39:21 PM AnnieMay »
Rambot
Newbie
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: 6


« #23 : September 23, 2014, 01:31:53 AM »

Talking about redesigning the interface:
would be nice to add "roleplay" to "favourites" in user profile. Lots of players write it in the "description" field, but adding it to the "favourites" will allow an effective search as well.
Lover
Moderator
Hero Member
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« #24 : September 23, 2014, 03:56:38 AM »

Hi Rambot, thanks for posting your ideas here and in your elves-topic. We always are looking for more ideas to improve the game and for more ways to have fun for everyone.

Please introduce yourself here and tell a bit about yourself.
Adult Game AChat > Organizations & Events > Introduce yourself
http://www.funnyadultgamesplay.com/forum/index.php/board,22.0.html

Rambot
Newbie
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« #25 : October 02, 2014, 07:32:05 AM »

Thank you for warm welcome, Lover.

By the way, another "favourite" I'd recommend to add is "group" field
Lover
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« #26 : October 03, 2014, 03:35:28 PM »

You're welcome Rambot.
Where do you want to add the group field?

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