Most MMO's I know use a centralized game time that is the same for all user. This greatly simplifies
making appointments between people across different time zones.
It doesn’t really matter which time we’d choose as long as we display it throughout the game. Most common
would be GMT I suppose.
We would of course call it our own time zone like AChat Time, or aTime in short.
For consistency, timestamps in the ChatLog file should also be made in aTime.
Within the gui, the most convenient spot I could think of so far would be in the header of the chat box, just behind the Send button.
All that would be needed is a hour:minute display in 24h with leading zeros.
If different gui parts have different refresh cycles, this spot is most likely one with a cycle high enough to refresh once per minute.
Here are a few examples of how it could look like:
Chat window in lobby:Chat window in room:Chat window in public:Side bar in AChat mall:Please leave a comment if you think this change would be usefull to you or not.
Im hoping to find little improvements that require the least amount of coding / changes.